About Me

Oscar Barrios

Software Engineer skilled in Quality Process and Automation, with expertise as a Backend Developer.
Big fan of Agile methodologies & DevOps culture

My Career


Test Automation Architect. (Test Tech Lead, Technical Focus)

The test architect is primarily a technical advisory role as a stakeholder to help the Project Managers and Product Owners to reduce the level of technical uncertainty.
The role in agile development teams makes it easier for the POs to set priorities for the teams and making more accurate estimations and plans (both sprints and iterations) by the teams.


The test architect is a technical expert who maintains both short and long term technical visions for the QE department:
Ensures a long-term sustainable design of quality engineering processes and tools Ensures that the QE workflows and the toolchain meet the quality requirements defined by PO/PJM's


  • Help to create realistic plans regarding the quality of our product by helping reviewing test plans and facilitating the gathering of future technical requirements and strategies
  • Providing guidance and support on the way we design and develop our quality engineering solution
  • Think ahead and outside the box for our QE solution
  • Explores and introduces new ideas, approaches, technologies to the team and help the team to leverage those new improvements in quality engineering
  • Represent the technical side of SUSE Manager QE and influence inside SUSE and outside on behalf of SUSE when needed
  • Work with primarily the QE and Product Owners to clarify quality aspects from epics and stories relevant to product development
  • Work with the Product Architect, Product Owner and Project Managers to develop and roll out a consistent technical vision, from the point of view of Quality Engineering.
  • Work with other Solution/QA Architects and subject matter experts in SUSE to build converged QE solutions
  • Analyze and challenge the status quo of our test automation landscape and processes and drive innovation via both evolutionary and revolutionary changes to the way we work
  • Maintains active interface with Maintenance Automation department
  • Collaborate with the QE tools team to streamline the test development process
  • Collaborate with the Uyuni community when applicable
  • Attend conferences and events, work with relevant communities to stay well informed about trends

Nov. 2018
Test Automation Architect

King Games (Activision Blizzard)

I designed and develop from scratch a Java test framework to deliver a high reliable continuous integration, speeding up 90% of time on recurrent test tasks in game and internal service teams.

Contribute to DevOps process, improving visibility on real-time data analysis through monitoring tools, streamlining CI/CD thanks to Jenkins, Git Hooks and containerization.

Develop new game and web services features, leading back-end side. Always focus on reusability and maintainability, I contributed in a game-server layer and collaborate embedded in a game team to bring awesome game features boosting monetization, retention and virality.

Mar. 2014
Backend developer and Software Engineer in Test

Telefonica Digital

Start a CDN platform, leading a QA team of five SDET. Mainly focus on web services integration. To achieve quick regression tests I designed a test framework in Python offering fast development of BDD tests performed on RedHat servers.

Contributed in an internal RFP, evaluating performance of 3 commercial CDNs, applying advanced skills in network diagnostics. Currently Movistar TV is built on top of it.

I also contributed in other R&D projects, in charge of test automation, experience in advanced web acceleration, iOS/Android mobile apps and cloud platform.

Dec. 2009
Software Engineer in Test and Test Lead


Cooperation with JBoss and Bull developing and integrating a web service on BonitaSoft BPM Solution, to achieve workflow management of human and automatic actions.

Contribution in a SOA platform, providing more flexibility in web services development in collaboration with the Eclipse community and OW2. Presented at JavaOne 2009.

sep. 2007
Backed Developer


Learning from the builders how design and develop BPM process, using XPDL to define workflows. I did a performance analysis of BonitaSoft (before the spin- off), running it in cluster mode on different application containers and JVM distributions.

Dec. 2006
Test Engineer

My skills

My Projects


Mobile app developed with Xamarin using Facebook API and Maps Pins


Augmented reality mobile app developed with Unity3D and Vuforia


That's a practice to learn more about Unity3D. You can find inside a good skeleton to build your new puzzle games.